Microsoft DirectX 8.1 (pixel shader versions 1.0, 1.1, 1.2, 1.3) |
Performs the first or second row multiply of a three-row matrix multiply. This instruction must be used in combination with texm3x3, texm3x3spec, texm3x3vspec, or texm3x3tex.
texm3x3pad dest, src
Argument | Description | Registers | Version | |||
---|---|---|---|---|---|---|
vn | cn | tn | rn | |||
dest | Destination register | x | 1.0, 1.1, 1.2, 1.3 | |||
src | Source register | x | 1.0, 1.1, 1.2, 1.3 |
To learn more about registers, see Registers.
This instruction cannot be used by itself.