Microsoft DirectX 8.1 (C++)

What's New in DirectX Graphics

This section describes Microsoft® DirectX® graphics features that are new in DirectX 8.x.

To see what's new in all of DirectX, see What's new in DirectX 8.1.

New Features in DirectX 8.1

Pixel Shaders

New D3DX Functionality

Mesh API

Bump Mapping

MeshView Tool

Effect Framework

Texture Library

Math Library

Samples

Documentation Upgrades

New Features in DirectX 8.0

This version maintains backward compatibility by exposing and supporting objects and interfaces offered by previous releases of DirectX. However, many new features and performance enhancements have also been added to the Microsoft Direct3D® API interfaces.

Pixel and Vertex Shaders

Effects

Complete Integration of DirectDraw and Direct3D

Multisampling Rendering Support

Point Sprites

3-D Volumetric Textures

Higher-Order Primitive Support

Higher-Level Technologies

Indexed Vertex Blending

Expansion of the Direct3DX Utility Library