Microsoft DirectX 8.1 (C++)

IDirectInput8

Applications use the methods of the IDirectInput8 interface to enumerate, create, and retrieve the status of Microsoft® DirectInput® devices, initialize the DirectInput object, and invoke an instance of the Microsoft Windows® Control Panel.

IDirectInput8 supersedes the IDirectInput, IDirectInput2, and IDirectInput7 interfaces used in earlier versions of Microsoft DirectX®.

IDirectInput8 is an interface to a new class of object, represented by the class identifier CLSID_DirectInput8, and cannot be obtained by calling QueryInterface on an interface to objects of class CLSID_DirectInput. Instead, obtain the IDirectInput8 interface by using the DirectInput8Create function.

The methods of the IDirectInput8 interface can be organized into the following groups.

Device Management ConfigureDevices
  CreateDevice
  EnumDevices
  EnumDevicesBySemantics
  FindDevice
  GetDeviceStatus
Miscellaneous Initialize
  RunControlPanel

The IDirectInput interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:

IUnknown AddRef
  QueryInterface
  Release

The LPDIRECTINPUT8 type is defined as a pointer to the IDirectInput8 interface:

typedef struct IDirectInput8    *LPDIRECTINPUT8;

Requirements

  Windows NT/2000/XP: Requires Windows® 2000.
  Windows 98/Me: Requires Windows 98 or later. Available as a redistributable for Windows 98.
  Header: Declared in Dinput.h.