Microsoft DirectX 8.1 (C++) |
Applications use the methods of the IDirectInput8 interface to enumerate, create, and retrieve the status of Microsoft® DirectInput® devices, initialize the DirectInput object, and invoke an instance of the Microsoft Windows® Control Panel.
IDirectInput8 supersedes the IDirectInput, IDirectInput2, and IDirectInput7 interfaces used in earlier versions of Microsoft DirectX®.
IDirectInput8 is an interface to a new class of object, represented by the class identifier CLSID_DirectInput8, and cannot be obtained by calling QueryInterface on an interface to objects of class CLSID_DirectInput. Instead, obtain the IDirectInput8 interface by using the DirectInput8Create function.
The methods of the IDirectInput8 interface can be organized into the following groups.
Device Management | ConfigureDevices |
CreateDevice | |
EnumDevices | |
EnumDevicesBySemantics | |
FindDevice | |
GetDeviceStatus | |
Miscellaneous | Initialize |
RunControlPanel |
The IDirectInput interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
IUnknown | AddRef |
QueryInterface | |
Release |
The LPDIRECTINPUT8 type is defined as a pointer to the IDirectInput8 interface:
typedef struct IDirectInput8 *LPDIRECTINPUT8;
Windows NT/2000/XP: Requires Windows® 2000.
Windows 98/Me: Requires Windows 98 or later. Available as a redistributable for Windows 98.
Header: Declared in Dinput.h.