Microsoft DirectX 8.1 (C++) |
Describes data for a force-feedback effect stored in a file. It is used in conjunction with the IDirectInputDevice8::EnumEffectsInFile and IDirectInputDevice8::WriteEffectToFile methods.
typedef struct DIFILEEFFECT{ DWORD dwSize; GUID GuidEffect; LPCDIEFFECT lpDiEffect; CHAR szFriendlyName[MAX_PATH]; }DIFILEEFFECT, *LPDIFILEEFFECT;
Windows NT/2000/XP: Requires Windows 2000.
Windows 98/Me: Requires Windows 98 or later. Available as a redistributable for Windows 98.
Header: Declared in Dinput.h.