Microsoft DirectX 8.1 (C++) |
Describes the state of a joystick device. This structure is used with the IDirectInputDevice8::GetDeviceState method.
typedef struct DIJOYSTATE { LONG lX; LONG lY; LONG lZ; LONG lRx; LONG lRy; LONG lRz; LONG rglSlider[2]; DWORD rgdwPOV[4]; BYTE rgbButtons[32]; } DIJOYSTATE, *LPDIJOYSTATE;
You must prepare the device for joystick-style access by calling the IDirectInputDevice8::SetDataFormat method, passing the c_dfDIJoystick global data format variable.
If an axis is in relative mode, the appropriate member contains the change in position. If it is in absolute mode, the member contains the absolute axis position.
Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows:
BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);
Note Under Microsoft® DirectX® 7, sliders on some joysticks could be assigned to the Z axis, with subsequent code retrieving data from that member. Using DirectX 8, those same sliders will be assigned to the rglSlider array. This should be taken into account when porting applications to DirectX 8. Make any necessary alterations to ensure that slider data is retrieved from the rglSlider array.
Windows NT/2000/XP: Requires Windows 2000.
Windows 98/Me: Requires Windows 98 or later. Available as a redistributable for Windows 98.
Header: Declared in Dinput.h.