Microsoft DirectX 8.1 (C++) |
Adds a peer to a group.
When this method is called, all peers connected to the application receive a DPN_MSGID_ADD_PLAYER_TO_GROUP message.
HRESULT AddPlayerToGroup( const DPNID idGroup, const DPNID idClient, PVOID const pvAsyncContext, DPNHANDLE *const phAsyncHandle, const DWORD dwFlags );
Returns S_OK if this method is processed synchronously and is successful. By default, this method runs asynchronously and usually returns DPNSUCCESS_PENDING. It may also return one of the following error values.
DPNERR_INVALIDFLAGS |
DPNERR_INVALIDGROUP |
Any peer can add itself or another peer to an existing group. Once the peer is successfully added to the group, all messages sent to the group are also sent to the peer.
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dplay8.h.