Microsoft DirectX 8.1 (C++)

IDirectPlay8Peer::EnumGroupMembers

Retrieves a list of all players in a group.

HRESULT EnumGroupMembers(
const DPNID dpnid,
DPNID *const prgdpnid,
DWORD *const pcdpnid,
const DWORD dwFlags
);

Parameters

dpnid
[in] Variable of type DPNID that specifies the group that contains the players to enumerate.
prgdpnid
[out] Pointer to an array that will contain the identifiers of the group's players.
pcdpnid
[in] Pointer to a variable of type DWORD that specifies the number of identifiers that can be contained in the buffer pointed to by dpnid. If the buffer is too small, this method returns DPNERR_BUFFERTOOSMALL and this parameter contains the number of entries that are required.
dwFlags
[in] Reserved. Must be 0.

Return Values

Returns S_OK if successful, or one of the following error values.

DPNERR_BUFFERTOOSMALL
DPNERR_INVALIDFLAGS
DPNERR_INVALIDGROUP

Remarks

Because player information changes frequently, the required buffer size returned may change between subsequent calls. Check and reallocate the buffer until the method succeeds.

Requirements

  Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
  Windows 98/Me: Available as a redistributable for Windows 98 and later.
  Header: Declared in Dplay8.h.