Microsoft DirectX 8.1 (C++) |
Registers an entry point in the server's code that receives the messages from the IDirectPlay8Server interface and from remote clients. This method must be called before calling any other methods of this interface.
HRESULT Initialize( PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags );
Returns S_OK if successful, or one of the following error values.
DPNERR_INVALIDFLAGS |
DPNERR_INVALIDPARAM |
Call this method first after using CoCreateInstance to obtain the IDirectPlay8Server interface.
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dplay8.h.