Microsoft DirectX 8.1 (C++)

IDirectPlay8Server::RemovePlayerFromGroup

Removes a client from a group.

HRESULT RemovePlayerFromGroup(
const DPNID idGroup,
const DPNID idClient,
PVOID const pvAsyncContext,
DPNHANDLE *const phAsyncHandle,
const DWORD dwFlags
);

Parameters

idGroup
[in] Variable of type DPNID that specifies the identifier of the group to remove the client from.
idClient
[in] Variable of type DPNID that specifies the identifier of the client to remove from the group.
pvAsyncContext
[in] Pointer to the user-supplied context, which is returned in the pvUserContext member of the DPN_MSGID_ASYNC_OP_COMPLETE system message.
phAsyncHandle
[out] A DPNHANDLE. A value will be returned. However, Microsoft® DirectPlay® 8.1 does not permit cancellation of this operation, so the value cannot be used.
dwFlags
[in] Flag that controls how this method is processed. The following flag can be set for this method.
DPNREMOVEPLAYERFROMGROUP_SYNC
Causes this method to process synchronously.

Return Values

Returns S_OK if this method is processed synchronously and is successful. By default, this method is run asynchronously and generally returns DPNSUCCESS_PENDING or one of the following error values.

DPNERR_INVALIDFLAGS
DPNERR_INVALIDGROUP

Remarks

When this method is called, the server's message handler receives a DPN_MSGID_REMOVE_PLAYER_FROM_GROUP message.

Requirements

  Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
  Windows 98/Me: Available as a redistributable for Windows 98 and later.
  Header: Declared in Dplay8.h.