Microsoft DirectX 8.1 (C++) |
Returns exclusive control of the 3-D sound buffer object to the Microsoft® DirectPlay® voice client object.
HRESULT Delete3DSoundBuffer( DVID dvID LPDIRECTSOUND3DBUFFER* lpUserBuffer );
Returns DV_OK if successful, or one of the following error values.
DVERR_ALREADYBUFFERED |
DVERR_INVALIDOBJECT |
DVERR_INVALIDPARAM |
DVERR_INVALIDPOINTER |
DVERR_NOTALLOWED |
DVERR_NOTBUFFERED |
DVERR_NOTCONNECTED |
DVERR_NOTINITIALIZED |
DVERR_SESSIONLOST |
If the DirectPlay Voice session is a mixing server session, this method fails and returns DVERR_NOTALLOWED.
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dvoice.h.