| Microsoft DirectX 8.1 (C++) |
Microsoft® DirectPlay® generates the DPN_MSGID_ADD_PLAYER_TO_GROUP message when a player has been added to a group in a peer-to-peer or client/server session.
The DPNMSG_ADD_PLAYER_TO_GROUP structure contains information for the DPN_MSGID_ADD_PLAYER_TO_GROUP system message.
typedef struct _DPNMSG_ADD_PLAYER_TO_GROUP{
DWORD dwSize;
DPNID dpnidGroup;
PVOID pvGroupContext;
DPNID dpnidPlayer;
PVOID pvPlayerContext;
} DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP;
Return DPN_OK.
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dplay8.h.