Microsoft DirectX 8.1 (C++) |
For clients, Microsoft® DirectPlay® Voice generates the DVMSGID_DELETEVOICEPLAYER message when a player quits the voice session. This message is available only to clients in peer-to-peer voice sessions.
For the host, Microsoft® DirectPlay® Voice generates the DVMSGID_DELETEVOICEPLAYER message when a player quits the voice session.
Players do not leave the voice session until they have called IDirectPlayVoiceClient::Disconnect or they have disconnected from the transport session. Therefore, a client might be part of the transport session but not part of the voice session.
The DVMSG_DELETEVOICEPLAYER structure contains information for the DVMSGID_DELETEVOICEPLAYER system message.
typedef struct { DWORD dwSize; DVID dvidPlayer; PVOID pvPlayerContext; } DVMSG_DELETEVOICEPLAYER, *LPDVMSG_DELETEVOICEPLAYER, *PDVMSG_DELETEVOICEPLAYER;
Return DV_OK.
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dvoice.h.