| Microsoft DirectX 8.1 (C++) |
Used by Microsoft® DirectPlay® for generic buffer information.
typedef struct _BUFFERDESC{
DWORD dwBufferSize;
BYTE* pBufferData;
} BUFFERDESC, DPN_BUFFER_DESC;
Windows NT/2000/XP: Available as a redistributable for Windows 2000 and later.
Windows 98/Me: Available as a redistributable for Windows 98 and later.
Header: Declared in Dplay8.h.