Microsoft DirectX 8.1 (C++)

VoicePosition

VoicePosition is similar in form to VoiceConnect. VoicePosition shows how use three-dimensional (3-D) positioning with Microsoft® DirectPlay® Voice. It uses a simple two-dimensional (2-D) grid to represent a playing field. Players can move around the playing field to hear the effects of 3-D spatial positioning.

Path

Source: (SDK root)\Samples\Multimedia\DirectPlay\VoicePosition

Executable: (SDK root)\Samples\Multimedia\DirectPlay\Bin

User's Guide

Refer to the User's Guide section of the VoiceConnect sample for basic information about starting up the voice samples.

With VoicePosition, you can click anywhere on the 2-D grid to move your local player on the playing field. The player always faces up, so players to the left of your player will sound off from the left speaker.