Microsoft DirectX 8.1 (C++)

Data Strings

The data string holds address information. The first part of a data string consists of a series of keyname=value elements separated by semicolons (;). You can include optional user data by putting a number sign (#) after the last value, followed by an application-defined string.

The key name is a lowercase string that identifies the data and implicitly indicates what type of data is contained in the value. For instance, the "provider" key name indicates that the value contains a Microsoft® DirectPlay® service provider GUID, in the form of a GUID string. The following characters are reserved and should not be used in value strings.

Ampersand (&) Forward slash (/)
At sign (@) Number sign (#)
Colon (:) Question mark (?)
Equal sign (=) Semicolon (;)

The first element in the data string must be the provider. Other elements can follow in any order. A generic URL looks something like this.

x-directplay:/provider=%provider GUID%;[keyname1=value1];[keyname2=value2][...]#[user defined string]