Microsoft DirectX 8.1 (C++)

Implementing a Lobbyable Application

A lobbyable application must be designed to work properly with a lobby client. While a lobby client can launch any application, only lobby-launched applications can receive messages from Microsoft® DirectPlay® and from the lobby client. To be lobby launched, an application must be appropriately registered, and it must be able to use a DirectPlay lobbied application object to communicate with DirectPlay and the lobby client.

This section discusses how to implement lobbyable applications.