Microsoft DirectX 8.1 (C++) |
The DMUS_IO_MUTE structure contains information about a mute event on a channel. Used in the Mute Track Chunk.
Syntax
typedef struct _DMUS_IO_MUTE {
MUSIC_TIME mtTime;
DWORD dwPChannel;
DWORD dwPChannelMap;
} DMUS_IO_MUTE;
Members
mtTime
Time of the event.
dwPChannel
dwPChannelMap
Channel to which dwPChannel is being mapped, or 0xFFFFFFFF if dwPChannel is to be muted.
Requirements
Header: Declared in dmusicf.h.
See Also