Microsoft DirectX 8.1 (C++) |
The DMUS_IO_PATTERN structure contains information about a pattern. Used in the Style Form.
Syntax
typedef struct _DMUS_IO_PATTERN {
DMUS_IO_TIMESIG timeSig;
BYTE bGrooveBottom;
BYTE bGrooveTop;
WORD wEmbellishment;
WORD wNbrMeasures;
BYTE bDestGrooveBottom;
BYTE bDestGrooveTop;
DWORD dwFlags;
} DMUS_IO_PATTERN;
Members
timeSig
DMUS_IO_TIMESIG structure containing a time signature to override the style's default time signature.
bGrooveBottom
Bottom of the groove range.
bGrooveTop
Top of the groove range.
wEmbellishment
Type of embellishment. One of the constants from the DMUS_COMMANDT_TYPES enumeration, or a value defined by the content provider.
wNbrMeasures
Length of the pattern in measures.
bDestGrooveBottom
Bottom of groove range for next pattern.
bDestGrooveTop
Top of groove range for next pattern.
dwFlags
Flags. Can be zero or the value shown in the following table.
Value | Description |
DMUS_PATTERNF_PERSIST_CONTROL | Variation settings in the state data of a pattern-based track persist in the track after it stops playing. |
Requirements
Header: Declared in dmusicf.h.