Microsoft DirectX 8.1 (C++) |
The DMUS_IO_SEQ_ITEM structure contains information about an item of data in a sequence track. Used in the Sequence Track Chunk.
Syntax
typedef struct _DMUS_IO_SEQ_ITEM {
MUSIC_TIME mtTime;
MUSIC_TIME mtDuration;
DWORD dwPChannel;
short nOffset
BYTE bStatus;
BYTE bByte1;
BYTE bByte2;
} DMUS_IO_SEQ_ITEM;
Members
mtTime
Logical time of the event.
mtDuration
Duration for which the event is valid.
dwPChannel
nOffset
Offset from mtTime at which the note is played, in music time.
bStatus
MIDI event type. Equivalent to the MIDI status byte, but without channel information.
bByte1
First byte of the MIDI data.
bByte2
Second byte of the MIDI data.
Requirements
Header: Declared in dmusicf.h.
See Also