Microsoft DirectX 8.1 (C++)

DMUS_IO_WAVE_HEADER

The DMUS_IO_WAVE_HEADER structure describes streaming characteristics of a wave. It is used in the Wave Header Chunk of a wave file.

Syntax

typedef struct _DMUS_IO_WAVE_HEADER {
  REFERENCE_TIME  rtReadAhead;
  DWORD     dwFlags;
} DMUS_IO_WAVE_HEADER;

Members

rtReadAhead

Time to read ahead in a streaming wave.

dwFlags

Flags. Can be zero or one or more of the following values.

Value Description
DMUS_WAVEF_NOPREROLL Preroll data is not downloaded with the wave.
DMUS_WAVEF_STREAMING The wave is streamed.

Requirements

  Header: Declared in dmusicf.h.