Microsoft DirectX 8.1 (C++) |
The DMUS_IO_WAVE_HEADER structure describes streaming characteristics of a wave. It is used in the Wave Header Chunk of a wave file.
Syntax
typedef struct _DMUS_IO_WAVE_HEADER {
REFERENCE_TIME rtReadAhead;
DWORD dwFlags;
} DMUS_IO_WAVE_HEADER;
Members
rtReadAhead
Time to read ahead in a streaming wave.
dwFlags
Flags. Can be zero or one or more of the following values.
Value | Description |
DMUS_WAVEF_NOPREROLL | Preroll data is not downloaded with the wave. |
DMUS_WAVEF_STREAMING | The wave is streamed. |
Requirements
Header: Declared in dmusicf.h.