Microsoft DirectX 8.1 (C++) |
The DMUS_MUTE_PARAM structure is used as the pParam parameter in calls to the various get-parameter and set-parameter methods when the track is a mute track and rguidType is GUID_MuteParam.
Syntax
typedef struct _DMUS_MUTE_PARAM {
DWORD dwPChannel;
DWORD dwPChannelMap;
BOOL fMute;
} DMUS_MUTE_PARAM;
Members
dwPChannel
dwPChannelMap
Channel to which dwPChannel is being mapped. This member is ignored if fMute is TRUE.
fMute
TRUE if dwPChannel is being muted.
Remarks
If you want all the notes on channel 3 to play on channel 9 instead, set dwPChannel to 3 and dwPChannelMap to 9 before passing the structure to one of the set methods. If you want to mute the notes on PChannel 8, set dwPChannel to 8 and dwPChannelMap to 0xFFFFFFFF.
Requirements
Header: Declared in dmusicf.h.
See Also