Microsoft DirectX 8.1 (C++)

DSCAPS

The DSCAPS structure describes the capabilities of a DirectSound device. Used by the IDirectSound8::GetCaps method.

Syntax

typedef { 
  DWORD  dwSize; 
  DWORD  dwFlags;  
  DWORD  dwMinSecondarySampleRate; 
  DWORD  dwMaxSecondarySampleRate; 
  DWORD  dwPrimaryBuffers; 
  DWORD  dwMaxHwMixingAllBuffers; 
  DWORD  dwMaxHwMixingStaticBuffers; 
  DWORD  dwMaxHwMixingStreamingBuffers; 
  DWORD  dwFreeHwMixingAllBuffers; 
  DWORD  dwFreeHwMixingStaticBuffers; 
  DWORD  dwFreeHwMixingStreamingBuffers; 
  DWORD  dwMaxHw3DAllBuffers; 
  DWORD  dwMaxHw3DStaticBuffers; 
  DWORD  dwMaxHw3DStreamingBuffers; 
  DWORD  dwFreeHw3DAllBuffers; 
  DWORD  dwFreeHw3DStaticBuffers; 
  DWORD  dwFreeHw3DStreamingBuffers; 
  DWORD  dwTotalHwMemBytes; 
  DWORD  dwFreeHwMemBytes; 
  DWORD  dwMaxContigFreeHwMemBytes; 
  DWORD  dwUnlockTransferRateHwBuffers; 
  DWORD  dwPlayCpuOverheadSwBuffers; 
  DWORD  dwReserved1; 
  DWORD  dwReserved2; 
} DSCAPS, *LPDSCAPS; 
 
typedef const DSCAPS *LPCDSCAPS;

Members

dwSize

Size of the structure, in bytes. This member must be initialized before the structure is used.

dwFlags

Flags describing device capabilities. Can include the values shown in the following table.

Value Description
DSCAPS_CERTIFIED The driver has been tested and certified by Microsoft. This flag is always set for WDM drivers. To test for certification, use IDirectSound8::VerifyCertification.
DSCAPS_CONTINUOUSRATE The device supports all sample rates between the dwMinSecondarySampleRate and dwMaxSecondarySampleRate member values. Typically, this means that the actual output rate will be within +/- 10 hertz (Hz) of the requested frequency.
DSCAPS_EMULDRIVER The device does not have a DirectSound driver installed, so it is being emulated through the waveform-audio functions. Performance degradation should be expected.
DSCAPS_PRIMARY16BIT The device supports a primary buffer with 16-bit samples.
DSCAPS_PRIMARY8BIT The device supports primary buffers with 8-bit samples.
DSCAPS_PRIMARYMONO The device supports monophonic primary buffers.
DSCAPS_PRIMARYSTEREO The device supports stereo primary buffers.
DSCAPS_SECONDARY16BIT The device supports hardware-mixed secondary sound buffers with 16-bit samples.
DSCAPS_SECONDARY8BIT The device supports hardware-mixed secondary buffers with 8-bit samples.
DSCAPS_SECONDARYMONO The device supports hardware-mixed monophonic secondary buffers.
DSCAPS_SECONDARYSTEREO The device supports hardware-mixed stereo secondary buffers.

dwMinSecondarySampleRate, dwMaxSecondarySampleRate

Minimum and maximum sample rate specifications that are supported by this device's hardware secondary sound buffers.

dwPrimaryBuffers

Number of primary buffers supported. This value will always be 1.

dwMaxHwMixingAllBuffers

Number of buffers that can be mixed in hardware. This member can be less than the sum of dwMaxHwMixingStaticBuffers and dwMaxHwMixingStreamingBuffers. Resource tradeoffs frequently occur.

dwMaxHwMixingStaticBuffers

Maximum number of static buffers.

dwMaxHwMixingStreamingBuffers

Maximum number of streaming sound buffers.

dwFreeHwMixingAllBuffers

Number of unallocated buffers. On WDM drivers, this includes dwFreeHw3DAllBuffers.

dwFreeHwMixingStaticBuffers

Number of unallocated static buffers.

dwFreeHwMixingStreamingBuffers

Number of unallocated streaming buffers.

dwMaxHw3DAllBuffers

Maximum number of 3-D buffers.

dwMaxHw3DStaticBuffers

Maximum number of static 3-D buffers.

dwMaxHw3DStreamingBuffers

Maximum number of streaming 3-D buffers.

dwFreeHw3DAllBuffers

Number of unallocated 3-D buffers.

dwFreeHw3DStaticBuffers

Number of unallocated static 3-D buffers.

dwFreeHw3DStreamingBuffers

Number of unallocated streaming 3-D buffers.

dwTotalHwMemBytes

Size, in bytes, of the amount of memory on the sound card that stores static sound buffers.

dwFreeHwMemBytes

Size, in bytes, of the free memory on the sound card.

dwMaxContigFreeHwMemBytes

Size, in bytes, of the largest contiguous block of free memory on the sound card.

dwUnlockTransferRateHwBuffers

Description of the rate, in kilobytes per second, at which data can be transferred to hardware static sound buffers. This and the number of bytes transferred determines the duration of a call to the IDirectSoundBuffer8::Unlock method.

dwPlayCpuOverheadSwBuffers

Description of the processing overhead, as a percentage of the central processing unit, needed to mix software buffers (those located in main system memory). This varies according to the bus type, the processor type, and the clock speed.

The unlock transfer rate for software buffers is zero because the data need not be transferred anywhere. Similarly, the play processing overhead for hardware buffers is zero because the mixing is done by the sound device.

dwReserved1

Not used.

dwReserved2

Not used.

Remarks

Some audio cards may be unable to report accurately the number of available or free hardware buffers. This can happen, for example, when the card can play more sounds at lower sampling rates than at higher rates. In general, a nonzero value in any of the members relating to number of free hardware buffers signifies that at least one hardware resource of the appropriate type is available.

Requirements

  Header: Declared in Dsound.h.

See Also