Microsoft DirectX 8.1 (C++) |
The DSFXDistortion structure contains parameters for a distortion effect.
Syntax
typedef struct _DSFXDistortion {
FLOAT fGain;
FLOAT fEdge;
FLOAT fPostEQCenterFrequency;
FLOAT fPostEQBandwidth;
FLOAT fPreLowpassCutoff;
} DSFXDistortion, *LPDSFXDistortion;
typedef const DSFXDistortion *LPCDSFXDistortion;
Members
fGain
Amount of signal change after distortion, in the range from DSFXDISTORTION_GAIN_MIN through DSFXDISTORTION_GAIN_MAX. The default value is -18 dB.
fEdge
Percentage of distortion intensity, in the range in the range from DSFXDISTORTION_EDGE_MIN through DSFXDISTORTION_EDGE_MAX. The default value is 15 percent.
fPostEQCenterFrequency
Center frequency of harmonic content addition, in the range from DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN through DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX. The default value is 2400 Hz.
fPostEQBandwidth
Width of frequency band that determines range of harmonic content addition, in the range from DSFXDISTORTION_POSTEQBANDWIDTH_MIN through DSFXDISTORTION_POSTEQBANDWIDTH_MAX. The default value is 2400 Hz.
fPreLowpassCutoff
Filter cutoff for high-frequency harmonics attenuation, in the range from DSFXDISTORTION_PRELOWPASSCUTOFF_MIN through DSFXDISTORTION_PRELOWPASSCUTOFF_MAX. The default value is 8000 Hz.
Remarks
The values in fPostEQBandwidth, fPostEQCenterFrequency, and fPreLowpassCutoff cannot exceed one-third of the frequency of the buffer. If an attempt is made to set a value greater than this, but within the range of accepted values, the parameter is set to the nearest supported value and S_FALSE is returned by IDirectSoundFXDistortion8::SetAllParameters.
Requirements
Header: Declared in Dsound.h.
See Also