Microsoft DirectX 8.1 (C++) |
The SetBumperLength method sets the amount of time to buffer ahead of the port's latency for messages to be sent to the port for rendering. For an overview of this topic, see Timing.
Syntax
HRESULT SetBumperLength(
DWORD dwMilliSeconds
);
Parameters
dwMilliSeconds
Amount of preplay time, in milliseconds. The default value is 50.
Return Values
The method returns S_OK.
Requirements
Header: Declared in dmusici.h.
See Also