Microsoft DirectX 8.1 (C++) |
The GetMaxDistance method retrieves the maximum distance for this sound buffer.
Syntax
HRESULT GetMaxDistance(
D3DVALUE * pflMaxDistance
);
Parameters
pflMaxDistance
Address of a variable that receives the maximum distance setting. D3DVALUE is defined as float in D3dtypes.h.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Remarks
The default maximum distance, defined as DS3D_DEFAULTMAXDISTANCE, is effectively infinite.
Requirements
Header: Declared in dsound.h.
See Also