Microsoft DirectX 8.1 (C++)

Migrating from Ports to Audiopaths

If you have written applications using versions of DirectMusic prior to DirectX 8.0, you will find that the recommended way of creating a route for audio output has changed. You can still use DirectMusic the old way, but in order to take advantage of features such as effects processing, individual control of segment states, and custom audiopath configurations in DirectMusic Producer segments, you must do things in a new way.

Important differences between the old and new models for audio output include the following: