Microsoft DirectX 8.1 (C++)

About the Multimedia Streaming Architecture

This article describes the architecture of multimedia streaming and how software developers typically use streams in their tools and applications. It also covers the advantages of streaming as a base for data transfer and how to address multimedia programming issues, such as data transfer, performance optimization, and time stamping in streaming applications. Programmers who want to use multimedia streaming should be familiar with COM programming concepts.

This article contains the following sections.