Microsoft DirectX 8.1 (C++) |
Provides methods for manipulating transitions in DirectShow Editing Services (DES).
A transition is a progression between one layer and the rendered composite of all the layers with a lower priority. The AMTimelineTrans object is a wrapper for any two-input Microsoft® DirectX® Transform object. To specify the DirectX Transform object, call the AMTimelineObj.SetSubObjectGUID method.
Timeline objects that can have transitions support the IAMTimelineTransable object.
This object has the following methods.
Method | Description |
GetCutPoint | Not supported for Visual Basic. |
GetCutPoint2 | Retrieves the cut point. |
GetCutsOnly | Determines whether the transition is rendered as a cut. |
GetSwapInputs | Determines whether the transition inputs are swapped. |
SetCutPoint | Not supported for Visual Basic. |
SetCutPoint2 | Sets the cut point. |
SetCutsOnly | Specifies whether the transition is rendered as a cut. |
SetSwapInputs | Specifies whether the transition inputs are swapped. |
Requirements
Include a reference in your project to "Dexter 1.0 Type Library" (Qedit.dll).