Microsoft DirectX 8.1 (C++)

Audio Renderer (WaveOut) Filter

This filter uses the waveOut* API to render waveform audio. However, the DirectSound Renderer Filter provides the same functionality using Microsoft® DirectSound®. By default, the Filter Graph Manager uses the DirectSound Renderer instead of this filter. Audio mixing is disabled in the waveOut Audio Renderer, so if you need to mix multiple audio streams during playback, use the DirectSound renderer.

This filter does not check the audio stream's subtype. The WAVEFORMAT or WAVEFORMATEX structure passed in the format contains the information needed for the connection.

This filter supports a range of sample rates that depends on the audio driver.

Filter Interfaces IAMDirectSound, IAMResourceControl, IBaseFilter, IBasicAudio, IMediaPosition, IMediaSeeking, IPersistPropertyBag, IPersistStream, IQualityControl, IReferenceClock
Input Pin Media Types MEDIATYPE_Audio, MEDIASUBTYPE_None
Input Pin Interfaces IMemInputPin, IPin, IPinConnection, IQualityControl
Output Pin Media Types Not applicable.
Output Pin Interfaces Not applicable.
Filter CLSID CLSID_AudioRender
Property Page CLSID CLSID_AudioProperties, CLSID_AudioRendererAdvancedProperties
Executable quartz.dll
Merit MERIT_DO_NOT_USE
Filter Category CLSID_AudioRendererCategory