Microsoft DirectX 8.1 (C++)

Audio Streaming Interfaces

IAudioMediaStream

Controls audio media streams. This interface inherits from the IMediaStream interface and is used to create one or more IAudioStreamSample objects. It is also used to set and retrieve the current format of the stream data.

IAudioStreamSample

Retrieves information from the underlying IAudioData data objects.

IMemoryData

Contains methods that set and retrieve memory data on audio data objects. Audio data objects provide the underlying data that stream samples access. This interface provides a way to initialize memory buffers and to set actual amounts of audio data in the objects. Additionally, the IMemoryData::GetInfo method can be used to retrieve audio memory data.

IAudioData

Provides methods that enable applications to set and get the underlying audio data that audio streams will reference. The audio data format is set in the WAVEFORMATEX structure.