| Microsoft DirectX 8.1 (C++) | 
Constructor method.
Syntax
CBaseAllocator(
    TCHAR *pName,
    LPUNKNOWN pUnk,
    HRESULT *phr,
    BOOL bEvent = TRUE,
    BOOL fEnableReleaseCallback  = FALSE
);
Parameters
pName
Pointer to a string containing the name of the allocator.
pUnk
Pointer to the owner of this object. If the object is aggregated, pass a pointer to the aggregating object's IUnknown interface. Otherwise, set this parameter to NULL.
phr
Pointer to a variable that receives an HRESULT value indicating the success or failure of the method.
bEvent
Boolean value indicating whether to create a semaphore. If TRUE, the allocator creates a semaphore (CBaseAllocator::m_hSem), which is signaled whenever a sample becomes available. Set the value to FALSE if you are implementing a derived class that does not require a semaphore.
fEnableReleaseCallback
Boolean value indicating whether the release callback mechanism is enabled. Set the value to TRUE if you want to supply a callback interface, which is called when buffers are released. Specify the callback by calling the CBaseAllocator::SetNotify method.
See Also