Microsoft DirectX 8.1 (C++) |
Destructor method.
Syntax
~CBaseAllocator(void);
Remarks
Always call the CBaseAllocator::Decommit method before destroying the object. The base-class destructor cannot call Decommit, because that method calls the pure virtual method CBaseAllocator::Free. Derived classes should override this destructor and call Decommit.
See Also