Microsoft DirectX 8.1 (C++) |
Flag indicating whether a decommit operation is in progress. The value is TRUE after the CBaseAllocator::Decommit method is called, but before all the buffers have been released. If the value is TRUE, the CBaseAllocator::GetBuffer method fails. Also, the allocator should not deleted itself while the value is TRUE.
Syntax
BOOL m_bDecommitInProgress;
See Also