Microsoft DirectX 8.1 (C++) |
The PrepareReceive method prepares the filter to render a sample.
Syntax
virtual HRESULT PrepareReceive(
IMediaSample *pMediaSample
);
Parameters
pMediaSample
Pointer to the sample's IMediaSample interface.
Return Value
Returns an HRESULT value. Possible values include those in the following table.
Value | Description |
S_OK | Success. |
E_FAIL | Failed. |
E_UNEXPECTED | Unexpected error. |
VFW_E_SAMPLE_REJECTED | Filter is dropping this sample. |
Remarks
The filter calls this method from inside the CBaseRenderer::Receive method, before it renders a sample. If the filter is running, this method schedules the sample for rendering.
If the filter already has a pending sample, or if the end-of-stream was already reached, the method returns E_UNEXPECTED. Possibly the upstream filter is not serializing its streaming calls correctly.
If the scheduling algorithm determines that the sample should be dropped (see CBaseRenderer::ScheduleSample), the method returns VFW_E_SAMPLE_REJECTED. However, the input pin's IMemInputPin::Receive method does not pass this error code to the upstream filter, because dropping a sample is not an error.
See Also