Microsoft DirectX 8.1 (C++) |
The ShouldDrawSampleNow method determines how a sample is scheduled for rendering.
Syntax
virtual HRESULT ShouldDrawSampleNow(
IMediaSample *pMediaSample,
REFERENCE_TIME *pStartTime,
REFERENCE_TIME *pEndTime
);
Parameters
pMediaSample
Pointer to the sample's IMediaSample interface.
pStartTime
Pointer to a variable that contains the sample's start time.
pEndTime
Pointer to a variable that contains the sample's end time.
Return Value
Returns S_FALSE. If the derived class overrides this method, return one of the values shown in the following table.
Value | Description |
S_OK | The sample should be rendered immediately. |
S_FALSE | The sample should be scheduled for rendering, based on the time stamps. |
Error code | Do not render this sample. |
Remarks
The CBaseRenderer::GetSampleTimes method calls this method. By default, samples are always scheduled for rendering based on their time stamps. The derived class can override this method; for example, to implement quality control.
See Also