Microsoft DirectX 8.1 (C++) |
The ShouldDrawSampleNow method determines if the video should be drawn without setting a timer advise link with the clock.
Syntax
virtual HRESULT ShouldDrawSampleNow(
IMediaSample *pMediaSample,
REFERENCE_TIME *ptrStart,
REFERENCE_TIME *ptrEnd
);
Parameters
pMediaSample
Pointer to the IMediaSample interface for the sample.
ptrStart
Pointer to the time to begin rendering.
ptrEnd
Pointer to the time to stop rendering.
Return Value
Returns an HRESULT value. Returns S_OK to mean draw at once without waiting, S_FALSE to mean draw at time ptrStart, or an error to mean do not draw the sample; that is, skip it to save time.
Remarks
This member function overrides CBaseRenderer::ShouldDrawSampleNow.
See Also