Microsoft DirectX 8.1 (C++) |
The CBasicAudio class handles the IDispatch interface component of the IBasicAudio interface and leaves the properties and methods of IBasicAudio pure virtual to be implemented by a derived filter class.
The CBasicAudio::GetIDsOfNames, CBasicAudio::GetTypeInfo, CBasicAudio::GetTypeInfoCount, and CBasicAudio::Invoke member functions are standard implementations of the IDispatch interface using the CBaseDispatch class (and a type library) to parse the commands and pass them to the pure virtual IBasicAudio methods.
Microsoft® DirectShow® uses units of 100th of a decibel for the volume scale. A value of 0 indicates maximum volume supported by the device. A value of 10,000 is the minimum volume (usually silence). Balance is expressed in the range 10,000 to 10,000, with 0 being neutral. A negative balance value means that the right channel is attenuated by this decibel value (that is, it is quieter). Similarly, a positive balance value means that the right channel is louder than the left; that is, the left channel is attenuated by the corresponding negative decibel value.
Member Functions
CBasicAudio | Constructs a CBasicAudio object. |
Implemented IDispatch Methods
GetIDsOfNames | Maps a single member and an optional set of parameters to a corresponding set of integer dispatch identifiers, which can be used during subsequent calls to the CBasicAudio::Invoke member function. |
GetTypeInfo | Retrieves a type-information object, which can retrieve the type information for an interface. |
GetTypeInfoCount | Retrieves the number of type-information interfaces provided by an object. |
Invoke | Provides access to properties and methods exposed by an object. |