Microsoft DirectX 8.1 (C++)

CBasicAudio Class

CBasicAudio Class Hierarchy

The CBasicAudio class handles the IDispatch interface component of the IBasicAudio interface and leaves the properties and methods of IBasicAudio pure virtual to be implemented by a derived filter class.

The CBasicAudio::GetIDsOfNames, CBasicAudio::GetTypeInfo, CBasicAudio::GetTypeInfoCount, and CBasicAudio::Invoke member functions are standard implementations of the IDispatch interface using the CBaseDispatch class (and a type library) to parse the commands and pass them to the pure virtual IBasicAudio methods.

Microsoft® DirectShow® uses units of 100th of a decibel for the volume scale. A value of 0 indicates maximum volume supported by the device. A value of –10,000 is the minimum volume (usually silence). Balance is expressed in the range –10,000 to 10,000, with 0 being neutral. A negative balance value means that the right channel is attenuated by this decibel value (that is, it is quieter). Similarly, a positive balance value means that the right channel is louder than the left; that is, the left channel is attenuated by the corresponding negative decibel value.

Member Functions

CBasicAudio Constructs a CBasicAudio object.

Implemented IDispatch Methods

GetIDsOfNames Maps a single member and an optional set of parameters to a corresponding set of integer dispatch identifiers, which can be used during subsequent calls to the CBasicAudio::Invoke member function.
GetTypeInfo Retrieves a type-information object, which can retrieve the type information for an interface.
GetTypeInfoCount Retrieves the number of type-information interfaces provided by an object.
Invoke Provides access to properties and methods exposed by an object.