Microsoft DirectX 8.1 (C++) |
This topic applies to Windows XP Home Edition and Windows XP Professional only.
A ChannelLineup object contains an ordered Channels collection. The ChannelLineup object can associate a name (for example: "Sports", "Action", "Music") with the collection. ChannelLineup objects are used to represent a user's preferences or to group channels based on broadcast content.
Each input device may have one or more ChannelLineup objects. There may also be a ChannelLineup object used as a default that contains the union of all the ChannelLineup objects for that device.
A ChannelLineup object can have metaproperties, which are represented by a MetaPropertiescollection of MetaProperty objects.
The ChannelLineups object manages a collection of ChannelLineup objects. It exposes the following properties.
Property | Description |
Channels | Retrieves the Channels object that contains the Channel objects in the lineup. |
MetaProperties | Retrieves the MetaProperties object for this ChannelLineup object. |
Name | Specifies and retrieves the name of the lineup. |