Microsoft DirectX 8.1 (C++) |
The CreateAudioMediaType function initializes a media type from a WAVEFORMATEX structure.
Syntax
STDAPI CreateAudioMediaType(
const WAVEFORMATEX *pwfx,
AM_MEDIA_TYPE *pmt,
BOOL bSetFormat
);
Parameters
pwfx
Pointer to the supplied WAVEFORMATEX structure.
pmt
Pointer to the AM_MEDIA_TYPE structure to initialize.
bSetFormat
Flag indicating whether to initialize the format block. Specify TRUE to initialize it, or FALSE otherwise.
Return Value
Returns E_OUTOFMEMORY if memory could not be allocated for the format data; S_OK otherwise.
Remarks
If the bSetFormat parameter is TRUE, the method allocates the memory for the format block. If the pmt parameter already contains an allocated format block, a memory leak will occur. To avoid a memory leak, call FreeMediaType before calling this function. After the method returns, call FreeMediaType again to free the format block.
See Also