Microsoft DirectX 8.1 (C++) |
The CBaseRendererInputPin class implements an input pin for the CBaseRenderer class. Except where noted, the methods in this class delegate to corresponding methods on the CBaseRenderer class.
Requirements
Header: Declared in Renbase.h; include Streams.h.
Library: Use Strmbase.lib (retail builds) or Strmbasd.lib (debug builds).
Protected Member Variables | |
m_pRenderer | Pointer to the filter. |
Public Methods | |
CRendererInputPin | Constructor method. |
BreakConnect | Adds customized code upon breaking a connection. |
CompleteConnect | Completes the connection. |
CheckMediaType | Determines if the pin can support a specific media type. |
Active | Switches the pin to the active (paused or running) mode. |
Inactive | Switches the pin to an inactive state and releases the memory of the allocator. |
SetMediaType | Sets the media type of the pin. |
Allocator | Retrieves a pointer to the default memory allocator. |
IPin Methods | |
QueryId | Retrieves an identifier for the pin. |
EndOfStream | Informs the pin that no additional data is expected until a new run command is issued. |
BeginFlush | Informs the pin to begin a flush operation. |
EndFlush | Informs the pin to end a flush operation. |
IMemInputPin Methods | |
Receive | Retrieves the next block of data from the stream. |