Microsoft DirectX 8.1 (C++) |
Waits for an object to become signaled.
In a debug build, this function triggers an assert if the time-out interval expires before the object is signaled. To set the time-out interval, call the DbgSetWaitTimeout function.
In a retail build, this function is equivalent to the WaitForSingleObject function with a time-out interval of INFINITE.
Syntax
DWORD DbgWaitForSingleObject(
HANDLE h
);
Parameters
h
Handle to the object.
See Also