| Microsoft DirectX 8.1 (C++) | 
Specifies the value that a property assumes at a given time.
Syntax
typedef struct {
    BSTR      Name;
    DISPID    dispID;
    LONG      nValues;
} DEXTER_PARAM;
Members
Name
Name of the property.
dispID
Reserved. Set to zero.
nValues
Number of values that the property assumes.
Remarks
The object must support the IDispatch interface.
See Also