Microsoft DirectX 8.1 (C++) |
The DIBSIZE macro calculates the number of bytes required by a device-independent bitmap (DIB).
Syntax
DIBSIZE(bi)
Parameters
bi
Specifies a BITMAPINFOHEADER structure.
Return Value
Returns the size in bytes.
Remarks
The size of a DIB is calculated as stride * height
, where stride is width * bits per pixel/8, rounded up to the nearest DWORD alignment; and height is the absolute value of biHeight.
See Also