Microsoft DirectX 8.1 (C++) |
Indicates whether an angle block is being played and angle changes can be performed.
Parameters
lParam1
Boolean (BOOL) value that indicates if an angle block is being played back. Zero (0) indicates that playback is not in an angle block and angles are not available, One (1) indicates that an angle block is being played back and angle changes can be performed.
lParam2
Zero.
Remarks
Angle changes are not restricted to angle blocks and the manifestation of the angle change can be seen only in an angle block.
See Also