Microsoft DirectX 8.1 (C++) |
Specifies a filter's state or the state of the filter graph.
Syntax
typedef enum _FilterState
{
State_Stopped = 0,
State_Paused = State_Stopped + 1,
State_Running = State_Paused + 1
} FILTER_STATE;
Elements
State_Stopped
Stopped. The filter is not processing data.
State_Paused
Paused. The filter is processing data, but not rendering it.
State_Running
Running. The filter is processing and rendering data.
See Also