Microsoft DirectX 8.1 (C++)

Full Screen Renderer Filter

The Full Screen Renderer filter uses Microsoft® DirectDraw® to render full-screen video on older graphics cards that cannot quickly stretch a 320x240 video to 1024x768. To overcome this hardware limitation, the Full Screen Renderer simply switches the graphics display card into 320x240 mode. Newer video cards can stretch the display quickly enough to permit the Video Renderer filter to be used for both windowed and full-screen modes. The Filter Graph Manager calls the Full Screen Renderer into a graph automatically. The newer the video card, the less likely it is that this filter will be used. Do not manually add this filter to a graph; let the filter graph manager select the video renderer.

Filter Interfaces IBaseFilter, IFullScreenVideo, IFullScreenVideoEx, IMediaPosition, IMediaSeeking, IQualityControl, IQualProp
Input Pin Media Types MEDIATYPE_Video, MEDIASUBTYPE_Null
Input Pin Interfaces IMemInputPin, IPin, IQualityControl
Output Pin Media Types Not applicable.
Output Pin Interfaces Not applicable.
Filter CLSID CLSID_ModexRenderer
Property Page CLSID CLSID_ModexProperties
Executable quartz.dll
Merit MERIT_UNLIKELY
Filter Category CLSID_LegacyAmFilterCategory