Microsoft DirectX 8.1 (C++) |
The AMTimelineObj.GetMuted method retrieves the object's muted state. A muted object is not rendered, but it remains in the timeline.
Syntax
object.GetMuted(
pVal As Long
)
Parameters
pVal
Variable that receives a value indicating the muted state. If the value is zero, the object is not muted. If the value is non-zero, the object and its children are muted.
Error Codes
If the method fails, an error is raised.
Remarks
If an object's parent is muted, the object is muted regardless of its muted state. When the parent is no longer muted, the object's previous muted state is restored.
See Also