Microsoft DirectX 8.1 (C++) |
The IAMDirectSound interface is implemented by the DirectSound Renderer Filter and the Audio Renderer (WaveOut) Filter. Applications use the IAMDirectSound interface to control whether the application's sounds will still be audible when other sound applications have the focus and to control which of the application's windows is associated with sound.
Note Only the IAMDirectSound::GetWindowFocus and IAMDirectSound::SetWindowFocus methods are currently implemented for this interface.
In addition to the methods inherited from IUnknown, the IAMDirectSound interface exposes the following methods.
Method | Description |
GetDirectSoundInterface | Not currently implemented. |
GetPrimaryBufferInterface | Not currently implemented. |
GetSecondaryBufferInterface | Not currently implemented. |
ReleaseDirectSoundInterface | Not currently implemented. |
ReleasePrimaryBufferInterface | Not currently implemented. |
ReleaseSecondaryBufferInterface | Not currently implemented. |
SetWindowFocus | Sets the window that will handle sound playback for the current media file. |
GetWindowFocus | Retrieves the window that is handling sound playback for the current media file. |