Microsoft DirectX 8.1 (C++) |
Provides methods for adding effects to a timeline object in DirectShow Editing Services (DES), and for manipulating the effects on an object. Applies to timeline objects that can have effects applied to them, such as sources, tracks, and compositions.
The object has the following methods.
Method | Description |
EffectGetCount | Retrieves the number of effects applied to this object. |
EffectInsBefore | Inserts an effect into the object at the specified priority level. |
EffectSwapPriorities | Switches the priority levels of two effects. |
GetEffect | Retrieves the effect at the specified priority level. |
Requirements
Include a reference in your project to "Dexter 1.0 Type Library" (Qedit.dll).