Microsoft DirectX 8.1 (C++) |
The TrackGetPriority method retrieves the object's priority level.
Syntax
HRESULT TrackGetPriority(
long *pPriority
);
Parameters
pPriority
Pointer to a variable that receives the priority level. If the object is not part of a timeline, the value is set to 1.
Return Value
Returns S_OK if successful, or E_POINTER otherwise.
See Also